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Wired glove

Known as: Cyberglove, Thomas G. Zimmerman, 5th Glove 
A wired glove (also called a "dataglove" [Oxford English Dictionary] or "cyberglove") is an input device for human–computer interaction worn like a… 
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Papers overview

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2010
2010
This paper is about one more method for the hand gesture recognition algorithms. Described system in this paper doesn't require… 
Highly Cited
2010
Highly Cited
2010
Motion data gloves are frequently used input devices that interpret human hand gestures for applications such as virtual reality… 
Highly Cited
2008
Highly Cited
2008
In this paper, we explain our experience in designing a prototype for 3-D hand tracking and dynamic gesture recognition. Our… 
2006
2006
The focus of the paper is the learning of grasp primitives for a five-Angered anthropomorphic robotic hand via teaching-by… 
2006
2006
In this project, we have developed a sign language tutor that lets users learn isolated signs by watching recorded videos and by… 
Highly Cited
2001
Highly Cited
2001
A virtual control environment for robot teleoperation via the Internet is presented. It comprises a Java3D-based real-time… 
Highly Cited
1997
Highly Cited
1997
Bulky head-mounted displays, data gloves, and severely limited movement have become synonymous with virtual environments. This is… 
1997
1997
We present an animation interface designed to conveniently control the motion capture process. The transition of performer's hand… 
Highly Cited
1994
Highly Cited
1994
I present a visual hand tracking system that can recover 3D hand shape and motion from a stream of 2D input images. The hand…