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Wired glove
Known as:
Cyberglove
, Thomas G. Zimmerman
, 5th Glove
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A wired glove (also called a "dataglove" [Oxford English Dictionary] or "cyberglove") is an input device for human–computer interaction worn like a…
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Related topics
Related topics
24 relations
"Classic" Mac OS
3D interaction
Analog stick
Computer vision
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Broader (2)
Multimodal interaction
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2010
2010
Hand gesture recognition algorithm based on grayscale histogram of the image
R. R. Igorevich
,
P. Park
,
Dugki Min
,
Yunjung Park
,
Jongchan Choi
,
Eunmi Choi
Advanced Industrial Conference on…
2010
Corpus ID: 14038364
This paper is about one more method for the hand gesture recognition algorithms. Described system in this paper doesn't require…
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Highly Cited
2010
Highly Cited
2010
A low-cost visual motion data glove as an input device to interpret human hand gestures
Youngmo Han
IEEE transactions on consumer electronics
2010
Corpus ID: 27567301
Motion data gloves are frequently used input devices that interpret human hand gestures for applications such as virtual reality…
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2009
2009
Recognition of human grasps by time-clustering and fuzzy modeling
R. Palm
,
B. Iliev
,
B. Kadmiry
Robotics Auton. Syst.
2009
Corpus ID: 5433187
Highly Cited
2008
Highly Cited
2008
A Prototype for 3-D Hand Tracking and Posture Estimation
A. El-Sawah
,
N. Georganas
,
E. Petriu
IEEE Transactions on Instrumentation and…
2008
Corpus ID: 14919256
In this paper, we explain our experience in designing a prototype for 3-D hand tracking and dynamic gesture recognition. Our…
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2006
2006
Learning of Grasp Behaviors for an Artificial Hand by Time Clustering and Takagi-Sugeno Modeling
R. Palm
,
B. Iliev
IEEE International Conference on Fuzzy Systems
2006
Corpus ID: 18998125
The focus of the paper is the learning of grasp primitives for a five-Angered anthropomorphic robotic hand via teaching-by…
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2006
2006
Sign Language Tutoring Tool
O. Aran
,
Cem Keskin
,
L. Akarun
arXiv.org
2006
Corpus ID: 1897828
In this project, we have developed a sign language tutor that lets users learn isolated signs by watching recorded videos and by…
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Highly Cited
2001
Highly Cited
2001
Virtual reality tools for Internet robotics
I. Belousov
,
R. Chellali
,
G. Clapworthy
Proceedings ICRA. IEEE International Conference…
2001
Corpus ID: 6828829
A virtual control environment for robot teleoperation via the Internet is presented. It comprises a Java3D-based real-time…
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Highly Cited
1997
Highly Cited
1997
Perceptive Spaces for Performance and Entertainment Untethered Interaction Using Computer Vision and Audition
C. Wren
,
F. Sparacino
,
+7 authors
A. Pentland
Applied Artificial Intelligence
1997
Corpus ID: 12161209
Bulky head-mounted displays, data gloves, and severely limited movement have become synonymous with virtual environments. This is…
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1997
1997
An animation interface designed for motion capture
T. Molet
,
Zhiyong Huang
,
R. Boulic
,
D. Thalmann
Proceedings. Computer Animation '97 (Cat. No…
1997
Corpus ID: 15284154
We present an animation interface designed to conveniently control the motion capture process. The transition of performer's hand…
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Highly Cited
1994
Highly Cited
1994
CHASING THE COLOUR GLOVE: VISUAL HAND TRACKING
Brigitte Dorner
1994
Corpus ID: 60987856
I present a visual hand tracking system that can recover 3D hand shape and motion from a stream of 2D input images. The hand…
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