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RenderMan Interface Specification
Known as:
RISpec
, RenderMan
, RenderMan Interface
The RenderMan Interface Specification, or RISpec in short, is an open API developed by Pixar Animation Studios to describe three-dimensional scenes…
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42 relations
3Delight
Algorithm
Anthony Apodaca
Application programming interface
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2010
2010
Point-Based Global Illumination for Movie Production
Per H. Christensen
2010
Corpus ID: 14619032
This course note describes a fast point-based method for computing diffuse and glossy global illumination, area light…
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Review
2010
Review
2010
Introduction to using RenderMan
M. Kesson
,
Hosuk Chang
International Conference on Societal Automation
2010
Corpus ID: 42666403
The course will provide an overview of The structure of RenderMan scene descriptions. The implementation and application of…
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2006
2006
Beyond the pixel : towards infinite resolution textures ( or
S. Gustavson
2006
Corpus ID: 5973953
We propose a simple yet flexible method to encode and render curved contours in an arbitrary resolution on a 3D surface by using…
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2006
2006
A brief introduction to RenderMan
Saty Raghavachary
SIGGRAPH Courses
2006
Corpus ID: 34496605
Pixar's RenderMan software has its origins in the University of Utah during the 1970s, where Pixar founder Ed Catmull did his PhD…
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2006
2006
RenderMan in production at WDFA
Heather Pritchett
,
T. Lancaster
SIGGRAPH Courses
2006
Corpus ID: 41066332
Production Pipeline In the simplest of production pipeline flow charts, Look Development sits squarely between the Modeling…
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2004
2004
X3D programmable shaders
Goncalo Carvalho
,
T. Gill
,
T. Parisi
International Conference on 3D Technologies for…
2004
Corpus ID: 7026498
Programmable shading in real time has been an ultimate goal of graphical applications since the introduction of RenderMan™. The…
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2003
2003
Implementing RenderMan on the Sony PS2
I. Stephenson
International Conference on Computer Graphics and…
2003
Corpus ID: 5777458
As graphics hardware increases in power, driven by low cost consumer level products, there is an inevitable blurring between real…
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Highly Cited
2002
Highly Cited
2002
A Generic Rendering System
J. Döllner
,
K. Hinrichs
IEEE Transactions on Visualization and Computer…
2002
Corpus ID: 14215295
Describes the software architecture of a rendering system that follows a pragmatic approach to integrating and bundling the power…
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1997
1997
The Design of a 3D Rendering Meta System
J. Döllner
,
K. Hinrichs
1997
Corpus ID: 6820128
This paper describes the design of a 3D rendering meta system which wraps the functionality of 3D rendering packages into a…
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1994
1994
Implementing RenderMan ‐ Practice, Problems and Enhancements
P. Slusallek
,
Thomas Pflaum
,
H. Seidel
Computer graphics forum (Print)
1994
Corpus ID: 1974482
The RenderMan interface has been proposed as a general interface to rendering systems, yet only a few implementations of the…
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