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Endgame tablebase
Known as:
Table base
, Nalimov tablebase
, Endgame tablebases
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An endgame tablebase is a computerized database that contains precalculated exhaustive analysis of chess endgame positions. It is typically used by a…
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Related topics
Related topics
26 relations
Artificial intelligence
Chess engine
Computer Arimaa
Computer Go
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Broader (1)
Computer chess
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Equivalence Classes in Chinese Dark Chess Endgames
Jr-Chang Chen
,
Ting-Yu Lin
,
Bo-Nian Chen
,
T. Hsu
IEEE Transactions on Computational Intelligence…
2015
Corpus ID: 11799520
Chinese Dark Chess, a nondeterministic two-player game, has not been studied thoroughly. State-of-the-art programs focus on using…
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2012
2012
Simulation, learning, and optimization techniques in Watson's game strategies
G. Tesauro
,
David Gondek
,
J. Lenchner
,
James Fan
,
J. Prager
IBM Journal of Research and Development
2012
Corpus ID: 14966926
The game of Jeopardy!™ features four types of strategic decision-making: 1) Daily Double wagering; 2) Final Jeopardy! wagering; 3…
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2010
2010
Can ILP be Applied to Large Dataset ?
Hiroaki Watanabe
,
S. Muggleton
2010
Corpus ID: 8994078
There exist large data in science and business. Existing ILP systems cannot be applied effectively for data sets with 10000 data…
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2008
2008
Optimized Routing Based on Mobility Prediction in Wireless Mobile Adhoc Networks for Urban Area
Mohsen Chegin
,
M. Fathy
International Conference on Information…
2008
Corpus ID: 9033587
The mobile nodes in adhoc networks have the various movements. These movements break the links between nodes in network. This is…
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2007
2007
Diverse Evolutionary Neural Networks Based on Information Theory
Kyung-Joong Kim
,
Sung-Bae Cho
International Conference on Neural Information…
2007
Corpus ID: 14460217
There is no consensus on measuring distances between two different neural network architectures. Two folds of methods are used…
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2005
2005
Systematically incorporating domain-specific knowledge into evolutionary speciated checkers players
Kyung-Joong Kim
,
Sung-Bae Cho
IEEE Transactions on Evolutionary Computation
2005
Corpus ID: 206682011
The evolutionary approach for gaming is different from the traditional one that exploits knowledge of the opening, middle, and…
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2005
2005
RF sensor solutions for small lightweight unmanned aerial vehicles
R. Innocenti
SPIE Defense + Commercial Sensing
2005
Corpus ID: 110017365
A need exists for greater situational awareness at the lower echelons of the Army. Radar Frequency (RF) sensors on small…
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1996
1996
An Examination of the Endgame KBBKN
Steven J. Edwards
J. Int. Comput. Games Assoc.
1996
Corpus ID: 45251643
1987
1987
Investigation of the Use of Acceleration Estimates by Endgame Guidance Laws
D. Looze
,
John Y. Hsu
,
D. Grunberg
American Control Conference
1987
Corpus ID: 37228616
The objective of the work described in this report is to investigate the use of target acceleration by endgame guidance laws. The…
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1980
1980
Parallel programming for a chess endgame database
H. Messerschmidt
Software, Practice & Experience
1980
Corpus ID: 206507837
This paper presents a parallel implementation in APL of an algorithm to set up a database for the KRK‐endgame in chess. It shows…
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